/***********************************************************************/
/* Open Visualization Data Explorer                                    */
/* (C) Copyright IBM Corp. 1989,1999                                   */
/* ALL RIGHTS RESERVED                                                 */
/* This code licensed under the                                        */
/*    "IBM PUBLIC LICENSE - Open Visualization Data Explorer"          */
/***********************************************************************/

#include <dxconfig.h>

#ifndef _SetAnnotatorTextDialog_h
#define _SetAnnotatorTextDialog_h

#include "SetDecoratorTextDialog.h"

//
// Class name definition:
//
#define ClassSetAnnotatorTextDialog "SetAnnotatorTextDialog"

class LabelDecorator;
class DecoratorStyle;

extern "C" void SetAnnotatorTextDialog_HideShowCB( Widget, XtPointer,
                                                   XtPointer );

//
// SetAnnotatorTextDialog class definition:
//

class SetAnnotatorTextDialog : public SetDecoratorTextDialog
{
 private:
  //
  // Private member data:
  //
  static boolean ClassInitialized;
  static String DefaultResources[];

  DecoratorStyle* hide_style;
  DecoratorStyle* show_style;

 protected:
  //
  // Protected member data:
  //
  Widget hide_show;
  virtual Widget createDialog( Widget );
  virtual void hideCallback();

  //
  // Install the default resources for this class and then call the
  // same super class method to get the default resources from the
  // super classes.
  //
  virtual void installDefaultResources( Widget baseWidget );

  friend void SetAnnotatorTextDialog_HideShowCB( Widget, XtPointer, XtPointer );

  //
  // The string returned must match what's in VPEAnnotator::DefaultResources
  //
  virtual const char* defaultJustifySetting();

 public:
  //
  // Constructor:
  //
  SetAnnotatorTextDialog( Widget parent, boolean readonly,
                          LabelDecorator* dec );

  //
  // Destructor:
  //
  ~SetAnnotatorTextDialog();

  virtual void setDecorator( LabelDecorator* );
  virtual void manage();

  //
  // Returns a pointer to the class name.
  //
  const char* getClassName()
  {
    return ClassSetAnnotatorTextDialog;
  }
};

#endif  // _SetAnnotatorTextDialog_h
